Blender 3.0

Blender, the free 3D modelling and animation software, has just released a preview of version 3.0 with support for hardware acceleration on Radeon 6000 GPUs using HIP (Heterogeneous Interface for Portability), AMD’s alternative to Nvidia’s CUDA (Compute Unified Device Architecture). This replaces the OpenCL acceleration used in Blender 2.9 and older versions. Here are my render times with the Barbershop benchmark, where a lower render time indicates higher performance.

As we can see below the Nvidia GPU achieved faster render times in Blender 3.0 while the AMD GPU and both CPUs performed worse.

Render time (seconds)Blender 2.9Blender 3.0Change
AMD Radeon RX 6800 (OpenCL/HIP)188s220s+17%
Nvidia 3070 Mobile (CUDA)529s189s-64%
Nvidia 3070 Mobile (OptiX) 498s106s-79%
AMD Ryzen 5800X (Eco mode)630s1642s+160%
Intel i7 10870H1191s2512s+110%